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This makes Cooper very powerful in battles where the alarm has gone off, which should not happen often on Desperado’s difficulty, but can be done with good preparation.Ĭombo: Thrown Knife + Melee. You don’t want to throw this at an enemy that is going to be in the viewcone of another guard anytime soon.Īfter throwing the knife, he has to recover it, but the cooldown for the ability starts ticking the moment it’s tossed. An infinite use fairly quiet ranged attack. This is what makes John Cooper so powerful. So it’s difficult to make use of distractions to remove guards and bodies, usually only the guard. The issue cooper faces is that he carries bodies standing up. Nothing too special here, but it is a rather fast kill/KO.
![desperados 3 long coats desperados 3 long coats](https://i.pinimg.com/originals/32/c9/79/32c9798cd9eda7dccd8bd421f70557f6.jpg)
John Cooper is either the most, or the second most versatile character in the game. Fortunately both of them can deal with being outnumbered. It’s a rather useful thing to have on some maps, but also means that they usually end up very outnumbered. McCoy and Hector are rather slow, even sprinting.
![desperados 3 long coats desperados 3 long coats](https://guides.gamepressure.com/desperados-iii/gfx/word/570533296.jpg)
Isabelle is by far the fastest, Cooper comes in second.Isabelle and Cooper can carry one body standing.Hector can carry two bodies standing, and still run afterwards.This make them the best options for when it could be tight. McCoy and Kate carry bodies crouching.Kate, McCoy, and Hector can only use ladders.Comprehensive Characters Guide Mobility, and Some Other Notes